Making an open world map of an island that would be found in Scandinavian areas of the world. This is a quick draft put together using Terrain party for the outline of the shape as well satellite imagery for the terrain texture. This technique is easy for making quick generated world maps. This photo bashing style gives it a realistic look whilst being effective for getting a general idea of what world maps in story driven games.
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World design theory (WDT)DevelopersThe goal of this blog is to relate current and past attempts at world design to further improve our understanding. Archives
October 2017
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