For this week’s blog I created a map using Photoshop, I used a combination of layers, embossing and color maps to combine elements together. I created a heavily rocky mountaineer with a coat line with a small island off in the water. These islands are a representation of what is ahead of exploration. For example if this is in a game you would see the island in the distance and want to explore more to see if you could reach it. The map also has snow, with the second layer not being overly example of this but once you know you can depict it from the rest.
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World design theory (WDT)DevelopersThe goal of this blog is to relate current and past attempts at world design to further improve our understanding. Archives
October 2017
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