This week we worked filling the new Aztec jungle with assets and we needed to pump them out fast. I personally started on making two variants of the jungle trees in the game that would work to be able to make at least four variants. After this, I went to make a rig for the second computer, which had a huge mace on the bottom of it. I went on to animate the same rig and place that into the game. Porting these animations was a first for me as I usually ask one of the programmers to put it in or ask Juane about it. I really enjoyed learning how to import these animations into unity and working on animation blending.
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