More implementation on assets this week as we start fixing up the first levels a little bit. This meant making the leaf blower a little easier and more readable. We remodelled it and gave it animations to put into the level with. Also got the fire animations in that was just two mesh floating in a circle around each other. A pretty easy fix for a fire particle but really effective with it came to our game. Also went on to animate the talking sign that would help the player through the start of the level to make tutorials a little more obvious. Another thing that I worked on was animating a grab animation that would be masked so that his right arm would pick up the box instead of the box magnetising the player’s hand.
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